Happy New Year 2011
I just thought I'd upload a couple of videos of some turntables I was able to catch out of Sculptris.
You can find them in my 3D Sculpture Section.

I was able to give it a test with my Alan Vert Sculpt, by using xNormal to bake an Ambient Occlusion map that I then composited over my painted texture map then imported the resulting "shadowed color map" back into sculptris. The result is self shadowing greatness! Something that I find absolutely essential when it comes to getting good looking visuals (I know these are bad examples).
I've tried my share of 3D sculpting applications through these past few years. From Mudbox to ZBrush and even 3DCoat and I must admit that they all have certain advantages over one and other depending on what you have set out to create. The other day I stumbled upon this free little program called...